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Sharpening for output has, for me, translated into harsh, unrealistic edges and a degradation of what I would (imprecisely) call photographic quality. These texture packs can be downloaded by joining the project’s Discord server right here.I am, for the most part, not a fan of "sharpening for output" nor of upsampling programs. This project does not include any ROMS and this texture project is only shared freely.”
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This texture pack project was based on ONLY enhancing the original assets. The potential for some very interesting texture packs could be made. Gigapixel and see what kind of results the community can come up with. I highly recommend people to Dump there own textures and purchase A.I. The results are night and Day and brings the N64 into the modern era without all the blurry textures from 20+ years ago. This whole project started when I wanted to texture MOD Perfect Dark and I stumbled upon Gigapixel and ended up texture packing up 100 games in full HD glory. Some games with smaller texture packs I up-scaled to 1080p like Turok and Mario64 with nice results but didn't look any better then the 512 versions. I had to keep the file sizes and texture packs to a fair minimum without running into errors even with project 64 large address aware. As we know most N64 textures range from 32x,64,128 so I ended up using 512 for best results. I ended up-scaling over 100 games in the last 2 months and up-scaled all the textures to a 512x dimension. Some of the best results were the "RARE" games. “The results were very stunning on all N64 games. interpolation”, GamingReVived wrote on Reddit back in May of this year. “I heard about a program called TopazGigaPixel that helps to Upscale, and Enhance textures using A.I.
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